Buffer
- GameBuffer
GameBufferGameBuffer.__init__()GameBuffer._abc_implGameBuffer._compute_target_policy_non_reanalyzed()GameBuffer._compute_target_policy_reanalyzed()GameBuffer._compute_target_reward_value()GameBuffer._make_batch()GameBuffer._prepare_policy_non_reanalyzed_context()GameBuffer._prepare_policy_reanalyzed_context()GameBuffer._prepare_reward_value_context()GameBuffer._preprocess_to_play_and_action_mask()GameBuffer._push_game_segment()GameBuffer._remove()GameBuffer._sample_orig_data()GameBuffer._sample_orig_data_episode()GameBuffer._sample_orig_reanalyze_batch()GameBuffer._sample_orig_reanalyze_data()GameBuffer.configGameBuffer.default_config()GameBuffer.get_num_of_episodes()GameBuffer.get_num_of_game_segments()GameBuffer.get_num_of_transitions()GameBuffer.push_game_segments()GameBuffer.remove_oldest_data_to_fit()GameBuffer.sample()GameBuffer.update_priority()
- MuZeroBuffer
MuZeroGameBufferMuZeroGameBuffer.__init__()MuZeroGameBuffer._abc_implMuZeroGameBuffer._compute_target_policy_non_reanalyzed()MuZeroGameBuffer._compute_target_policy_reanalyzed()MuZeroGameBuffer._compute_target_reward_value()MuZeroGameBuffer._make_batch()MuZeroGameBuffer._make_batch_for_reanalyze()MuZeroGameBuffer._prepare_policy_non_reanalyzed_context()MuZeroGameBuffer._prepare_policy_reanalyzed_context()MuZeroGameBuffer._prepare_reward_value_context()MuZeroGameBuffer._preprocess_to_play_and_action_mask()MuZeroGameBuffer._push_game_segment()MuZeroGameBuffer._remove()MuZeroGameBuffer._sample_orig_data()MuZeroGameBuffer._sample_orig_data_episode()MuZeroGameBuffer._sample_orig_reanalyze_batch()MuZeroGameBuffer._sample_orig_reanalyze_data()MuZeroGameBuffer._scalar_reward()MuZeroGameBuffer.configMuZeroGameBuffer.default_config()MuZeroGameBuffer.get_num_of_episodes()MuZeroGameBuffer.get_num_of_game_segments()MuZeroGameBuffer.get_num_of_transitions()MuZeroGameBuffer.push_game_segments()MuZeroGameBuffer.reanalyze_buffer()MuZeroGameBuffer.remove_oldest_data_to_fit()MuZeroGameBuffer.reset_runtime_metrics()MuZeroGameBuffer.sample()MuZeroGameBuffer.update_priority()
- EfficientZeroBuffer